GAMEhud Blog

Musings on Game Development, Game Analytics & the Game Industry


Learn More About Marketing & Metrics

Join Our FREE Newsletter & Receive A 7 Part Course on Game Marketing, Metrics and Monetization

Report Processing Visibility

written by Creston

Learn about the changes we made to improve report processing visibility.


Game Analytics Backend Improvements

written by Creston

Learn about the different game analytics improvements we made to our backend.


Happy 2nd Birthday GAMEhud!

written by Creston

We talk about celebrating GAMEhud's second birthday.


Expanded Game Metrics Date Ranges

written by Creston

Learn how we have modified our game metrics page to allow you to see greater date ranges.


Indie Game Studio Terncraft Games and Neo-Victorian Skirmish Squad

written by Creston

In the final part of the interview with David Sushil of Terncraft Games we discuss their upcoming game Neo-Victorian Skirmish Squad.


Indie Game Studio Tools : Terncraft Games

written by Creston

Learn about the game development tools used at indie game studio Terncraft Games.


Indie Game Studio Interview : Terncraft Games

written by Creston

We interview David Sushil about founding and operating his studio Terncraft Games.


Indie Game Studio Phyken Media and Wizard Ops Tactics

written by Creston

In this third and final interview with Kunal Patel of Phyken Media, we discuss their new game Wizard Ops Tactics.


Indie Game Studio Tools : Phyken Media

written by Creston

Learn about the game developer tools used at indie game studio Phyken Media.


Indie Game Studio Interview : Phyken Media

written by Creston

We interview Kunal Patel about founding and operating his studio Phyken Media.


Indie Game Studio Flippfly and Race the Sun

written by Creston

In the third and final part of my interview with Flippfly, we discuss their upcoming game Race the Sun!


Indie Game Studio Tools : Flipply

written by Creston

In this second part of the interview with Forest San Filippo, we discuss the tools used at Flippfly.


Indie Game Studio Interview : Flippfly

written by Creston

We interview Forest San Filippo, co-founder of the indie game studio Flipply about running his studio.


Average Revenue Per Paying User (ARPPU)

written by Creston

Learn how Average Revenue Per Paying User (ARPPU) is calculated and how tracking it is beneficial for your business.


Average Revenue Per User Metric (ARPU)

written by Creston

Learn how Average Revenue Per User (ARPU) is calculated and how it is useful for your game.


Revenue Game Metrics

written by Creston

Learn about the different game metrics GAMEhud uses to track revenue.


Indie Game Studio ootii and Relic Ball

written by Creston

In this third and final video interview with Tim Tryzbiak of ootii, we discuss their upcoming game Relic Ball.


Indie Game Studio Tools : ootii

written by Creston

In the second part of the video interview with Tim Tryzbiak, we discuss the tools his studio uses.


Indie Game Studio Interview : ootii

written by Creston

We interview Tim Tryzbiak, co-founder of ootii about starting up his studio.


Game Session Metrics

written by Creston

Learn more about how GAMEhud calculates their game session based metrics.


New Users Metric

written by Creston

This post explains how we determine new users for your games on GAMEhud.


DAU / MAU Ratio

written by Creston

Learn what the DAU / MAU ratio is and how we calculate it.


Monthly Active Users Metric

written by Creston

Better understand how GAMEhud calculates its Monthly Active Users metric.


Daily Active Users Metric

written by Creston

Learn about how GAMEhud calculates its Daily Active Users metric.


Funnel Reports Are Live

written by Creston

Our game analytics service now includes funnel reports.


Corona API Wrapper Available

written by Creston

A GAMEhud API wrapper is now available for the Corona game engine.


Individual Player Metrics

written by Creston

Take a peek at our individual player screen and see the new player metrics we now provide.


Website Styling

written by Creston

This week I played designer and ran into the fun of browser incompatibilities.


Game Analytics Search Changes

written by Creston

Learn about the new features we just added to improve our game analytics search capabilities.


Gaming Dwarf

written by Creston

I participated in the recent Rails Rumble and built a game discovery service called Gaming Dwarf.


Game Metrics Page

written by Creston

Learn about our new game metrics page and what it tracks for you.


Beware Free Analytics

written by Creston

If you currently use a free analytics tool, you might want to check out this article.


Linux Gaming, Get Ready

written by Creston

Are you prepared to take advantage of the rise of Linux gaming?


Security and Availability for GAMEhud

written by Creston

Learn about the steps we take to ensure that GAMEhud remains available and secure.


Web Site Performance

written by Creston

Learn how I improved our web sites page load times by three fold for first requests and six fold for subsequent requests.


Game Analytics API 2.0

written by Creston

Learn about the changes to our game analytics API with version 2.0.


Share Your Game Metrics

written by Creston

GAMEhud now lets you invite your collaborators to access your game metrics.


API and Wrapper Versioning for GAMEhud

written by Creston

Here are our new conventions for versioning our API and API wrappers for GAMEhud.


GAMEhud Supports Time Submission For Game Events

written by Creston

We have updated the GAMEhud game event API to support client submitted dates and times.


Spero Nova : Crafting

written by Creston

It's crafting time for Spero Nova! Check out the fabricator in action.


Spero Nova : Introduction

written by Creston

New overview video introducing the name of our space mining game.


Indie Space Mining Game : Tracking & Movement Changes

written by Creston

Time to refine the ship's tracker and movement method.


Indie Space Mining Game : Ore Refinery

written by Creston

Our next devlog where we show how we refine the ore we mined into elements.


Indie Space Mining Game : Inventory System

written by Creston

Next devlog where we show how the inventory system works.


Indie Space Mining Game : Asteroid Mining

written by Creston

Our next devlog where we actually show asteroid mining. In addition, we discuss how asteroids, ore and elements fit together.


Indie Space Mining Game : Asteroid Scanner

written by Creston

Our next devlog of our indie space game where we show the asteroid scanner.


Indie Space Mining Game : Introduction

written by Creston

Watch our YouTube as we introduce the development of our new space mining game.


Diablo 3 Difficulty Levels

written by Creston

In this post, I attempt to explain my frustration with how Blizzard setup Diablo 3's difficulty levels.


Diablo 3 Controls

written by Creston

Why oh why does Diablo 3 not support a joystick or gamepad. Check out my proposed control scheme.


The Best Tutorial Is No Tutorial

written by Creston

I have become increasingly exasperated by game tutorials lately. Strangely, it is not the absense of a tutorial that frustrates me but the presence of one.


Oh Great, The Motherboard

written by Creston

If you have a computer component fail, pray it is not the motherboard.


SWTOR Subscriptions Blasted

written by Creston

SWTOR's subscriptions have been hit. What caused this? What can they do about it?


Why I Hate Trash Loot

written by Creston

I really hate trash loot. By trash loot, I do not mean loot you cannot use. I mean the loot that serves no purpose other than to fill your inventory and sell to a NPC vendor.


Kickstarter Accounting Lesson

written by Creston

Accounting is an important part of any business. Be sure to use it when building your Kickstarter project.


GAMEhud Founders

written by Creston

If you want to learn more about the GAMEhud founders, check out these two videos.


Game Pricing and Valve's Magic

written by Creston

A recent article claims Valve has done something magical. I am going to attempt to demystify this magic.


Start Marketing NOW

written by Creston

I have a disease. I am not quite sure what to call it. It happens when you start a business and build the product or service before you start marketing. This is the WRONG way to do it.


Mass Effect 3 Ending: Should BioWare Change It?

written by Creston

Should BioWare change the ending of Mass Effect 3 based upon the outcry from fans? Would such a decision harm their artistic integrity?


Before You Quit Your Job

written by Creston

In this video, we review some concepts in Robert Kiyosaki's book "Before You Quit Your Job".


Entrepreneur Lessons From Sinestro

written by Creston

The battle between fear and will in the recent Green Lantern film holds a great lesson for entrepreneurs.


Variable Names Programmerese Video

written by Creston

Learn how NOT to name your variables in this latest programmerese video.


Did Double Fine Need Kickstarter?

written by Creston

Given the recent success of Double Fine using Kickstarter to fund projects unloved by major publishers, many are seeing Kickstarter as an alternative funding source. But could Double Fine achieve the same level of success using pre-orders?


GAMEhud YouTube Channel

written by Creston

Welcome to our new video channel. Check out this post to see our first video!


Are WOW Subscriptions About To Crater?

written by Creston

World of Warcraft (WOW) subscriptions have been falling for around a year. However, recent moves by Blizzard as well as greater trends in the industry seem to indicate that these will fall further.


Failure of the Adventure Game Genre

written by Creston

Could "adventure games" become bigger than what is commonly thought?


Are You Notch?

written by Creston

If you are not Notch, you should probably read this post.


GAMEhud Enters Open Beta!

written by Creston

Open Beta has started! Check out the post to find out how to sign up.


GAMEhud Beginnings

written by Creston

Learn more about how GAMEhud got started and where we plan to take it in the future.


Hello World!

written by Creston

Welcome to our blog.