An oddity that I am finding with Diablo 3 is the difficulty levels. Now, again, I have not played Diablo 2 so it may be setup the same way. However, I am frustrated how Blizzard setup the difficulty levels.
Most single player games allow you to set a difficulty level that is appropriate to your level of skill. Plus, they also grant achievements based upon difficulty level as well. Some even let you change it mid-game. Others like StarCraft II (made by Blizzard of course) allow you to choose a difficulty level for each level of a campaign.
Diablo 3 is completely different. It REQUIRES you to finish Act 1 - 4 on NORMAL. There is no changing mid-campaign. Only then can you play on the next level which is Nightmare. In addition, from what I understand, you do not unlock that level for all characters. Only the character that completed Normal mode. The reason is that Nightmare has a suggested character level (and associated equipment). So you have to use your "leveled up" character. This system is a problem for how I and others would like to play.
First, you are forced to play Normal difficulty. Normal difficulty is too easy for me. I would rather have the opportunity to play on Nightmare from the start. Now maybe that would be too hard, but they don't give me that option. So basically, I am forced to play through an unchallenging game. Would it have been so hard to bump the character up to level 30 or whatever to be able to play a new character on Nightmare?
Second, once you unlock Nightmare difficulty, you only unlock it for the character you have been playing. I like trying out different classes. I don't want to play all the way through on Normal and then use the same character on a harder difficulty. I would rather experience another class. For example, in Mass Effect 3, I completed the campaign once at the suggested difficulty using one class. Then, I played it through again at the next level of difficulty with an entirely different class. My play-thru was much different. Nightmare is locked until you complete Normal. But once you can play Nightmare, it is the same content with the same character.
I understand Diablo 3 is an Action RPG. I suppose that is why they require you to level up to experience greater difficulty levels. Unfortunately for me, this results in a less enjoyable game since I am forced to play through something that is too easy. If I want a challenge, I have to replay a lot of content using the same character class. Seems like this could be resolved by allowing players to start a character at a difficulty level of their choosing. What is the downside?
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