Continuing our exploration into GAMEhud's metrics, we discuss game session metrics. We automatically track a number of aggregate game session metrics for you: 1) average number of sessions per day, 2) average session length per day and 3) average first session length per day.
Average Number of Sessions Per Day
This calculates the average number of sessions per person per day. In other words, how often does a player pick up your game and start playing each day.
Average Session Length Per Day
This calculates the average length of each game session. In other words, how long does a play session for each player last.
Average First Session Length Per Day
This shows the average length for the first game session for a new user.
So what are good session metrics? Well, that depends on your game. If you are designing an RPG for PCs, you should expect a low average number of sessions per day but a very long average session length. On the other hand, if you are designing a short run game on mobile, you should expect a high average number of sessions per day with a short average session length.
A question that you might be asking is how do we define a game session? When do we start it and stop it? Since you define the session identifiers that you send to us, you actually define when a session starts and stops. We define the start of a session as the first time we see a new unique session identifier attached to an event for a given game. The last event we are sent with a given session identifier is considered the conclusion of that game session.
In addition to aggregate metrics, you can also drill down into each player's page to see just the game session metrics for that individual player.
I hope you found this informative. If you have any questions, please feel free to leave a comment below. If you found this interesting, please share it using the social media icons below.